In order to get the hands to their destination at the top of the backswing you MUST CLEAR THE RIGHT HIP.

To do this you simply pre-set the right hip in a turned position (away from the ball). This allows the hands to a more direct path to the top and the shoulder turn will stop at this pre-determined point. The “feel” of the path of the hands is more a straight line, back and down, and less of a curve. This simple move allows the hands to do this.

The next move, that is the easiest by far for most players, is to “feel” like the right forearm is fanning in the backstroke while keeping the club on Plane. This rotates the shaft and clubface and puts the hands and clubface into position at the top. Think of an ordinary door, opening and closing. This is the effect you’re looking for with the hands and clubface.

This is an option. It does not mean that you can’t play great golf not doing the above but it is a much simpler procedure. Experiment with this movement and you may find yourself hitting it straighter than you ever have!

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(c) Copyright 2005, Chuck Evans

You can reach Chuck by calling 480.862.6544 or through the
website Chuck Evans Golf


The majority of golfers think that to hit it farther they must swing harder. The reality is we must swing faster, not harder. To swing faster the speed of the hands must not increase during the backstroke and down stroke.

Here’s an example;

Imagine 2 pulleys, one above the other. Around these 2 pulleys is a belt, on this belt there are golf clubs attached. When the club goes around the pulley does the club speed up? Absolutely! But, did the belt speed up? NO! Think of the arms and hands as the belt, as long as they stay at a constant speed the club will automatically speed up. By trying to swing harder and changing the backstroke and downstroke speed the club will actually slow down! This causes the surface speed to change and the result is a slowing down of the golf club.

endless belt effect

Try this drill – Hold the club by the clubhead so that the grip end of the club is pointed at an imaginary golf ball. Start swinging back and forth and listen to the sound the club makes. You’ll hear a “swishing” sound. Where you hear this sound is the fastest moving point of the swing. Get the “swish” to happen past Impact, (release is a power loss). This means that the club will be accelerating at Impact! If you hear the “swish” before Impact then the club has no choice but to slow down (decelerate)!

In reality, when the club and ball meet the club will slow down, but this is a drill to train ourselves to accelerate through Impact , not before Impact!

In addition, there has been a lot of talk about the low point of the arc. Some say it is at the sternum. Let me just say this, if in fact this was the case then there would be no divot in front of the ball unless every ball was played back of center of the chest!

The low point is, and always will be, the outside of the target side shoulder! The only exception is when the target side wrist is in an arched condition and the shoulder is behind the Impact point of the golf ball. Then the target side wrist becomes the fulcrum of the swing and the low point…ie, Brad Faxon.

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(c) Copyright 2005, Chuck Evans

You can reach Chuck by calling 480.862.6544 or through the
website Chuck Evans Golf

1. Three parts of a Golf Club

1. Clubshaft
2. Clubface
3. Clubhead
2. Three Major Concepts of the Golf Stroke

1. Inclined Plane – Clubshaft
2. Hinge Action – Clubface
3. Centrifugal Force – Clubhead
3. Three Essentials For a Good Golf Stroke

1. Steady Head
2. Balance
3. Rhythm
4. Three Imperatives For a Good Golf Stroke

1. Flat Left Wrist at Impact
2. On Plane Club Shaft
3. Club Head Lag
5. The Principle of the Golf Game

Line of Compression: Hitting the ball from the inside of the Target Line toward the outside of target with a Flat Left Wrist

6. Three Dimensions of the Golf Stoke – (on an Inclined Plane)

1. Downward
2. Outward
3. Forward

(c) Copyright 2005, Chuck Evans

You can reach Chuck by calling 480.862.6544 or through the
website Chuck Evans Golf


Hitting up on the ball produces hacking and almost all topped shots! Hitting up is caused by the clubhead passing the hands into Impact and is a clubface motion instead of a clubhead motion. Most players do this because they THINK they must help the ball into the air. In a proper golf stroke the clubhead is moving downward at Impact, NOT upward!

Look at the picture below and see the effects of hitting upward.
Hitting up on the ball

The ball MAY bounce off the turf but ultimately produces topspin.

For more information about how you can become a better player visit our Forum

(c) Copyright 2005, Chuck Evans

You can reach Chuck by calling 480.862.6544 or through the
website Chuck Evans Golf


Golfers need to understand that in order to create backspin, trajectory and distance control the ball MUST be hit in a downward motion. To do this the club shaft MUST be leaning forward at Impact!

This means that the hands have to lead through Impact…not the clubhead!

The dimensions of the down stroke are always three dimensional, just as the back stroke works in three dimensions. These are downward, outward and forward. Look at the picture below to see the effects on hitting down on the ball.

Hitting Down

Hitting down creates backspin which creates lift! Hitting up produces almost all topped shots!

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(c) Copyright 2005, Chuck Evans

You can reach Chuck by calling 480.862.6544 or through the
website Chuck Evans Golf

Yes, there truly is a “Secret” of golf. Good players know it, and use it almost subconsciously. The Golfing Machine describes this “secret” as Lag.

“It is simple, elusive, indispensable, without substitute or compensation and always present”.- Homer Kelley

What is lag? We’ve all heard this term. Lag can be defined as, “trailing” or “following”. Golf Instruction tells us we need to have it but why?

In this article we will focus on “clubhead lag”. Clubhead lag promotes even and steady acceleration assuring dependable control of distance. An example would be a tour player hitting a shot. As the player starts their pre-shot the announcer tells us that the player has 193 yards to the flag and that they are going to hit a 6 iron. A 6 iron! A lot of players would love to hit their Driver that far!

In every good swing at the moment of Impact the clubshaft is leaning forward (toward the target). The hands are in front of the ball, and clubface, turning the 6 iron into a 5 or 4 iron. The average player arrives at Impact with the hands BEHIND the ball and the clubshaft either vertical or leaning backward. This ADDS loft and turns that 6 iron into a 7 or 8 iron! Do you play golf with someone that is always complaining that all of their irons go the same distance? These players have a backward leaning clubshaft.

The good players use a steady acceleration, the poor players over-accelerate. The hands reach maximum speed before reaching Impact and this one move dissipates all of the “lagâ€?.

Here are some drills to feel, establish, and maintain clubhead lag.

What does “lag” feel like? It is exactly like dragging a wet heavy string mop through Impact. In this drill use a towel. Wrap the towel around the hosel of your club and place the clubhead on ground just outside of your trailing foot. Now try to use just your wrists to take the clubface to the ball. This move is difficult at best and the shaft will be leaning backward. Now replace the club but this time rotate your right shoulder downplane to the golf ball and toward “right field”. You’ll notice a distinct sensation of dragging and a heavy pressure through the ball.

For the next drill you can simply take a piece of rope and hold it like a club. Go the top of the swing and allow the rope to rest on the top of your right shoulder. As you start down “feel” like the rope stays of the shoulder as you take your hands on a direct downward line to the ball, or a spot in front of the ball. This is called a “rope handle technique” in The Golfing Machine. As you can see, the”end” of the rope is”lagging” your hands.

The majority of golfers do just the opposite. They try move the clubhead with the wrists. This produces a “quitting” motion and the club moves upward toward Impact instead of downward.

A properly lagging clubhead produces a strong downward thrust which adds distance, trajectory, and consistency


For a great drill use a duffel bag, pillow or Impact bag. Take the club back to waist high with the clubshaft parallel to the target line and horizontal to the ground. Now simply rotate the right shoulder downplane to the golf ball and toward “right field”. This will bring the hands and body to Impact position and the club will be lagging!

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By: Homer Kelley

This is a paraphrase of what Homer Kelley wrote about in his book, “The Golfing Machine”. Even Mr. Kelley did not fully realize the importance of this, and it’s role, until later editions of the book.

“In essence, bending and straightening the Right Elbow will raise and lower the left arm and/or cock and uncock the left wrist without bending, flattening, or cocking the right wrist. Right elbow action either powers and/or controls all three elements of the Three Dimensional Impact, (downward, outward, and forward).” – Homer Kelley

But when combined with the bending backward of the right wrist the clubshaft and right forearm fall into line with one another. This is absolutely crucial in delivering a fully supported club into the ball.

“With this “inline” relationship of loading the club and Right Forearm it is mandatory that Hitting or Swinging it is the Right Forearm – not just the right hand and/or clubshaft – that must be thrown, driven, into Impact. Always, for all procedures, the Right Forearm is positioned “on Plane” – pointing at the Plane Line as the Angle of Attack.” – Homer Kelley

“The On Plane Right Forearm shows the precise up-and-down direction it and the Clubshaft must make throughout the Stroke. The “Angle of Approach” position of the Right Forearm show the precise Cross-Line direction the Forearm must take through Impact. So the Right Forearm must leave – and precisely return – to its own Fix Position.” – Homer Kelley

For a drill, take a club in your right hand and hold it horizontal to the ground. Now lower the Right Forearm and clubshaft to a table top. You’ll see that both the Right Forearm and clubshaft are in one line. Now move the Right forearm back and forth making sure that it does not leave the table. This is called Right Forearm tracing.

Now bend the right wrist backward and you’ll notice that the clubshaft and Right Forearm are once again in line but this time they form a “wedge”. Move this assembly back and forth on the table. You now have a precision assembly and the Right Forearm Flying Wedge.

The goal with this drill is to make you aware of what the Right Forearm and clubshaft should do during the stroke. When the clubshaft and Right Forearm are in the same alignment you have a positive force into Impact, lag pressure, and a sound that is unmistakable!

For more information about how you can become a better player visit our Forum

(c) Copyright 2005, Chuck Evans

You can reach Chuck by calling 480.862.6544 or through the
website Chuck Evans Golf

The ability to hit a particular shot when under pressure. It doesn’t matter what type of shot it is but every player MUST have this ability if they want to improve and stop the “bleeding”!

I was lucky enough to have spent time with the late Gardner Dickinson and during our times together we spoke a lot about pressure situations. Gardner was one of the few people that Ben Hogan spent a lot of time with and actually worked for Mr. Hogan during the off season of the Tour as a Teaching Professional at Tamarisk, in Palm Springs California. One day Mr. Hogan asked Gardner what his “GOTO” shot was. Gardner didn’t have an answer so Mr. Hogan told him that every player has to have a “GOTO”. Mr. Hogan then told him that his was a punch shot. Gardners swing was modeled after Hogan so he decided to incorporate this shot into his own game.

As Gardner and I were talking I suddenly realized that I didn’t have a “GOTO” either so being a Hogan disciple I decided I would “master” this shot as well. Looking back it was one of the best things I could ever do for my game. I know that I can hit this shot under any pressure, in any condition, from any lie. What a great feeling it is to control your golf ball!

When I am teaching the short game, and especially wedge play, there are only two shots that I teach. A “stiff-arm” pitch and the “knockdown” wedge. These are both reliable and accurate for the top players as well as the average player. There are virtually no moving parts so there is less risk of hitting poor shots.

I personally am not a fan of trying to hit “lob” shots with a big high swing and a bent left wrist…it takes too much timing and practice. Even the best players in the world only hit these type of shots perfect 50% of the time! You can still hit a “lob” shot with a “stiff arm” pitch with much more accuracy and reliability.

I recently had the privilege of working with a college player that was #1 on his team. From 100 yards and in he was getting the ball up and down 30% of the time. He used a lot of moving parts, big swings, flip the clubface, etc. After a Boot Camp on short game and learning the “stiff arm” and “knockdown” wedge play we charted his progress. His up and down percentage went to 80%!

Remember, wedges are for accuracy, NOT distance they are the scoring clubs. In fact, if you have ever seen video of Hogan and some of the “old time” players their wedge swings were quite different than their full swings. A much shorter motion and more of a “punching” action.

For more information about how you can become a better player visit our Forum

(c) Copyright 2005, Chuck Evans

You can reach Chuck by calling 480.862.6544 or through the
website Chuck Evans Golf

This article is an excerpt of my eBook –
How To Build YOUR Golf Swing.

How to Build Your Golf Swing

This process is multi fold

1. Learn what YOUR neutral grip is
2. The CORRECT ball position for every club
3. The CORRECT swing shape
4. How far back YOU can take the club
5. How to play within YOUR style

You will have many options to choose from and I’ll show you how to find the ones that will work for you. Once you have all of your “components” you won’t need to experiment any longer!


While this may be obvious to some you would be surprised by the number of people that work on their swing without starting with their grip. There is only ONE neutral grip for any golfer! That grip is where YOUR arm hangs down from the shoulder socket and the angle of YOUR target side hand. It makes no difference whether you use an overlapping, interlocking, and ten-finger (baseball) grip. What IS critical is the angle the club lies in your hand.

To find YOUR neutral grip, first take your address position, but without a club, and let both arms hang downward from the shoulder sockets with NO TENSION. Most golfers will find that their target side arm hangs somewhere between the middle of the target side thigh to the inside of the thigh (depending on the width of stance and/or the width of the chest). As you look down at your target side hand pay attention to the angle it hangs. Some of you will see two knuckles of the hand, some will see three, and some may even see four. It doesn’t matter how many you see! Whatever the number, this is YOUR bodies way of telling you its natural tendency and that is the neutral angle for YOUR grip! When you place your target side hand on the club it should be at the same angle you just saw.

The club then runs diagonally from between the first and second joint of the index finger to just under the heel pad. Close the fingers and then close the hand with the heel pad on top of the shaft with the thumb to the backside of the shaft. This supplies pressure from the heel pad downward and the last three fingers exert pressure upward. Then take the lifeline of the trailing hand, located between the thumb and heel pads, and place it on the thumb of the target side hand. The lifeline against the thumb exerts the pressure here; the right forefinger should be separated, in a “triggering position“, but with no pressure. It is important to understand that the forefinger and target side thumb both be on the same side and angle of the shaft for the best support. The trailing thumb should be on the target side of the shaft. You never want the thumbs to exert any pressure. Finally, in order for the hands to work together, they must be parallel to each other.


Regardless of the player’s level of golf anyone can get into a posture that looks as good as any Tour Player, it takes no athletic ability to get into a proper posture! For full swing shots, other than a Driver, the inside of the heels should be as wide as the outside of the hips (for a Driver the inside of the heels as wide as the outside of the shoulders). Push the hips sockets back and up so that the pelvis is at an angle, not horizontal to the ground. As you push the hips back, and up, this will lower the chest and place the weight toward the back of the arch of the foot. Simply unlock your knees, you’ll feel a little pressure above the kneecaps, and let the arms hang limply downward from the shoulder socket. There should be NO TENSION in the arms or shoulders. Some players like to tilt their upper bodies slightly away from target as the final set-up adjustment and just because your trailing hand is lower than the target side hand this is acceptable, just don’t overdue it. Now you have YOUR grip and posture.


Ball position is the most misunderstood portion of the entire set-up. There have been many opinions about ball position. Some say one position for every shot, others say move it around depending on the club. All of the guesswork is taken out however if the golfer would set the club at address as the manufacturer designed it.

All clubs, except for the Driver, are designed so that the grip end of the club is ahead of the clubhead if soled properly, this means the shaft leans forward, not vertical or backwards! If you address the ball, with say a 5 iron, and the shaft is vertical then even before you swing you’ve added loft and turned it into a seven iron! That same 5 iron is designed to have approximately 8 degrees of forward lean at address. The best players in the world, using that same 5 iron, have upwards of 15 degrees at Impact! This turns it into a 3 iron! Having said that you have the option of setting up to the ball with the shaft vertical as long as you can get into the proper Impact position…the shaft leans forward at Impact!

NEVER, NEVER, NEVER start with the shaft leaning backward!

We also need to cover where the ball is located in relation to the player’s upper body, not the feet. The width of the stance changes during the course of a round but the width of the upper body does not. In addition, the target side shoulder socket is the low point of the arc and the fulcrum of the target side arm swing. Therefore the ball with a wedge will be in the center of the chest, in line with the sternum, for full swing shots, the 5 iron under the target side of the chest, and the Driver at the low point, which is the shoulder socket.

This could vary depending on whether the player has exceptionally wide shoulders, but for the most part these locations will be fine for irons but the target side shoulder socket IS the LOW POINT and the Driver MUST be played at this location for straight shots! Back of this location produces a fade, with no manipulation, and forward of this location produces a draw, with no manipulation. You may see some players playing the ball back, or forward, of the target side shoulder socket but these players must either change the shoulder location at Impact, by leaning backward with the upper body, or must manipulate the clubface to hit a straight shot.


As you take your grip you must be sure the leading edge of the clubface is square. The leading edge is the edge closest to the ball. Always set the clubface first, perpendicular to the target line, then set your feet, knees, hips, eyes, and shoulders parallel to the target line.

What is the object of golf? To get the ball in the hole with the fewest strokes as possible! To aid in alignment it is imperative that you utilize a procedure called an “Intermediate Target”. The intermediate target is something between the ball and the target. It could be a piece of discolored grass, an edge of a divot, a broken tee, etc. It should be within your peripheral vision, so that you don’t have to lift your head.


Because we play golf on an Inclined Plane this dictates that the club MUST move on an arc. That means the club head is only on the base on the Plane Line approximately 2 inches during the swing! It also means that the club always moves in 3 dimensions.

The Backstroke dimension is backward, upward, and inward all simultaneously and On Plane. The keyword for Backstroke is “BACK”. The hands and arms control the backward and upward movement of the club. Therefore, if you did not make a shoulder turn the clubhead WOULD NOT move inside the baseline.

The shoulder turn moves the club inward, NOT back and up. So if the player just turned their shoulders, without any hand or arm movement, then the club would be inside but not back and up. These two movements MUST work together to achieve the proper sequence.

The trailing forearm moves the club on Plane by “tracing” the Plane. The bending, and folding of the trailing elbow also raises and lowers the club and cocks and uncocks the target side wrist. Never raise the arms and club by lifting from the shoulders sockets!

The Downstroke dimension is downward, outward, and forward. Once the player has reached full extension (follow-through) then the club moves again upward, inward, and backward. This completes the 3 dimensional swing.


What does this term mean? Simply put, length of arc means how far back YOU can take the club. Some players may be able to take their hands high above their heads in the backswing while others can only get their hands to shoulder height, or less. It doesn’t matter!

However far you can take the club and still maintain structure is the end of YOUR swing! You can increase your length of arc by increasing your range of motion. (see your local physical therapist for exercises to increase your range of motion).


Before every shot you play there must be a sequential order of events. First of course we have to find our golf ball. Once the ball is located we then must examine the type of lie we have, the distance to the target, the shot shape desired, the wind conditions (if any), how we’re feeling that particular day, whether to play aggressively or conservatively or somewhere in between (this depends on our style), and finally choosing the correct club for the type of shot. We can’t call this a “pre-shot routine” because there is nothing routine about a golf shot!

There are always factors to be decided and these factors constantly change. So we would encourage you to use the phrase “PRE-SHOT”. Pre-shot may or may not include a dress rehearsal of the swing, a practice swing. During the practice swing you’re getting a feel for the mechanics involved in hitting the shot and visualizing the ball flight.


Once we have gone through our pre-shot we now start the initial mechanical and mental programming procedures. Approach the ball from behind and follow this order for success. Verify these six Impact Alignments.

1. Clubface to Target Line
2. Grip to Clubface
3. Hands to Ball
4. the Plane Angle
5. Pressure Points
6. Position of the Trailing Forearm

Balance, Grip, and Plane Line MUST be verified before EVERY shot!

Now we’re ready to start the backstroke.


Now that address is completed we can start the backstroke. As discussed earlier, this involves two separate movements. These movements are controlled from the waist up. The lower body should be moved by the upper body if the player is flexible enough, if not, then allow it to move freely in both directions.

1. The hands and arms … the vertical plane
2. The shoulders … the horizontal or inclined plane

At this point I would like to remind you that Address and Impact are NOT THE SAME! The only thing that has not changed is the ball position.

You may use any backstroke procedure you choose and there are basically three that the announcers use to describe them.

1. A one piece takeaway…Jack Nicklaus and Tiger Woods
2. A two piece takeaway…Ernie Els, David Duval, Karrie Webb, Anika Sorenstam
3. A three piece takeaway…Raymond Floyd, Nancy Lopez

Choose anyone you wish that feels comfortable and natural. What initiates the backstroke? Ask ten different instructors and you will get ten different answers. Some player’s feel it starts with turning the shoulders, some feel it may be the hips, and still others think and feel it’s the hands. I believe it is a combination of the hands, trailing forearm, AND shoulder turn that start the backstroke. Earlier I talked about the role of the hands, arms, and shoulders during the backstroke. They absolutely must work together and synchronous if the club is to stay on plane!

As the club starts back the clubhead must point at the base of the plane line until the clubshaft reaches parallel to the plane line and horizontal to the ground. As the club starts upward then the butt of the club must point at an extension of the base of the plane until it reaches the top of the swing. If you can’t get the clubshaft to parallel, then the butt of the club Must point to the base of the plane line. If you are one of the few that can get the shaft to parallel, then it should be parallel to the base of the plane line.

The hip sequence (how the hips move) for full swing shots is always the same. They Turn, Slide, Turn. A great majority of players think the hips slide in the backstroke (shifting weight). While this certainly is an option it eliminates creating any rotating force of the body. A better procedure would be the one described above and is the option that the majority of the world’s best players use.


(c) Copyright 2005, Chuck Evans

You can reach Chuck by calling 480.331.4653 or through email HERE